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Disney 2010 ImagiNations
Up, The Great Balloon Adventure TEAM 40
The project was conceived by the Arizona State University Team and created for the 2010 Walt Disney Imagineering's ImagiNations Design Competition.
This project is the sole property of Walt Disney Imagineering and all rights to use these ideas are property of Walt Disney Imagineering.
The competition is a way for students to showcase their talents and for Disney to identify new talent.
Michael Olsen, Lindsey Johnson

 

 

Up the Ride - Logo

Disney ImagiNations 2010 Project


About ImagiNations 2010

The only job I have ever wanted since I was a kid was to become a Disney Imagineer. This competition seemed like the only way into this field of work. So I tried out with a two person team starting in about November of 2009. We got to top 15 in the competition, semi-finalists I am to assume but we did not receive the invitation to actually go and visit WDI over the summer. Only the top three teams are awarded that luxury. I hope you like my work, any comments please email me at: mike.disney2010@echovoice.com.



Up the Ride


Up, the Great Balloon Adventure not only gives each rider a unique and thrilling experience but also embraces the Disney way of telling a story.  Through the use of a new, innovative suspended vehicle design and other emerging technologies, the rider gets a magical sense of really feeling part of the tale. Each vehicle is designed to look like Carl's balloon cart using the balloons to hide all of the technical aspects giving the rider the feeling that they are actually floating solely through the power of balloons. The adventure doesn't quite end yet , as the guests leave the attraction, they can learn more about other explorers as they pass through the Spirit of Adventure's floating museum.  Once through the museum, they can venture through our Young Explorer's Workshop  where they can play activities, such as Learn your Clouds With Russell, Dog talk with Dug, and even make their own Adventure Books.  These books can be taken home and serve as not only a memory of the ride but also as inspiration for their future.  This attraction is not only about entertaining the guests through a roller coaster fast-paced type ride, but also to inspire by the use of great visual storytelling and showing how you are never too old or young to start making your own adventures.
This submission contains a working scale model of the pneumatic devices,  models of the attraction, and videos of important technical features and an animated computer simulation of the ride in motion.

Project Contents: 3 display boards, 4 models of the attraction , 4 short videos, 1 working model of ride technology simulation


Project Category: Equal Parts Creative and Technical (2 parts technical and 1 part creative)




Up the Ride

This Young Explorer’s Workshop is where after the ride, the guests can play interactive games.



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This whole concept was well thought out and thoroughly explored, as seen in the whiteboard brain storming above.




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The display boards show the key aspects in making this ride come to life, including a storyboard of the attraction and details of the technical innovations




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The scale models are representations of the entrance, queue, loading and unloading.




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Here is a working scale model featuring pneumatic compressor, cylinders, valves, and four independent servos with an LCD screen



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